OctaneRender for DAZ Studio allows unrestricted animation rendering 3rd party plugins to extend the animatio possibilitie o DAZ Studio are supported as long as they use standard methods to update DAZ scene elements. Base lighting setups are managed independently from the rendering setups and can also be saved and recalled on demand and as “User preset”. In addition complete render setups (including render sizes) can be created and immediately switched, and also saved as “User presets”. Also fully supported are the base lighting types ( HDRI and Sun environment). The Plugin supports all render setup specific features of OctaneRender in particular the different rendering Kernels (Direct Lighting, Pathtracing, PMC, Info Channel), as well as Tonemapping and post processing functions. The plugin supports all materials and material-specific functions (Nodes) found in the Standalone version. Furthermore the plugin cares about specifics of the DAZ Studio material management to provide easy and fast material editing for OctaneRender. Specifically, it takes over used texture maps and converts parameters as possible. Since OctaneRender uses its own, physically based material system, the DAZ Studio plugin converts existing DAZ Studio materials to basic Octane Render materials automatically or on demand. Base and subdivided geometries are fully supported The use of the base geometries can be forced to allow even faster viewport updates.Instant hiding of scene elements (by using the “visible” property of DAZ Studio).Geometry deformations (Morphs) are update extremely fast on a per-object basis.Object positioning – using ultra-fast updates, without the need to transfer new geometry data.Geometries add to a scene (by loading/importing content) are added to the rendering instantly.Camera updates switching cameras and all relevant camera parameters (including Focal length and F/Stop) are supported.Depending on the complexity of a scene and the available GPU power, the viewport is updated nearly in realtime or within a few seconds only. Unlike common renderers or rendering plugins, all changes to cameras, geometries, lighting and materials in a scene are sent immediately to the render engine. OctaneRender for DAZ Studio is especially made to work interactively on a scene. Updates and new functions made available to the Standalone will usually appear in an updated DAZ plugin version after a short period of time. You can get this for free by registering for an account at the link below.OctaneRender for DAZ Studio supports almost all features of the Standalone, including graph-based Node editing. This product requires the OctanerRender Plugin Free Version. With Octane Render Kit content and ORK video walkthrough tutorial, you will become familiar with Octane Render while having fun and already achieving great rendering results. ORK ships with complete lighting solutions, including custom mesh lights, 8 preset environments, and 5 HDRI settings as well as 8 ready to load scenes and two additional environment settings that use fog and dust mediums for atmospheric effects. Templated shaders are set up to use textures already in the scene with easy load via Octane's smart templating system, hence providing universal solutions for users of all skill levels. Shader presets include 49 base shaders for most used materials in 3D such are metals, water, glass, car paints, and similar, but also include 35 templated shaders of various material types. Octane Render Kit includes full material sets for Genesis 8 Male and Female, both in four different skin tones and two glossiness levels (8 presets each) with partial settings saved separately for easy use. Created to fit the need of a Daz Studio user and completely adjusted to integrate Octane Render plugin into Daz Studio workflow as flawlessly as possible, Octane Render Kit will help bridge the gap of manual material adjustments and provides one-click, ready to render solutions straight from Daz Studio content library and smart content.
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